BeyondChess™ Complete Curriculum

Your Path to Chess Mastery

A 50-week journey from first-time player to tournament ready. Printable worksheets for every week live on the Worksheets page.

Foundations → Principles → Openings → Middlegame → Endgame → Championship

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Week 1

The Board is a Body

Files, ranks, squares. Meet the 64-cell playing field and the 4-cell still center.

30 min50 XP
Week 2

Firmware & the Center

Starting position as default firmware. Why controlling the center wins games.

30 min50 XP
Week 3

Rook & Knight — Organs Part 1

Rook as skeleton (linear). Knight as wild card (jumps). Two totally different primes.

35 min60 XP
Week 4

Bishop & Queen — Organs Part 2

Bishop as nerves (diagonals). Queen as consciousness (maximum attention).

35 min60 XP
Week 5
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Control the Center

Why d4, e4, d5, e5 are the most valuable squares on the board. Step-by-step experiments.

Week 6
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Develop Fast

Knights before bishops, bishops before queen. Get your whole army off the back row by move 8.

Week 7
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Castle Early — King Safety

The only move where two pieces move at once. Build the fortress by move 10.

Week 8
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Don't Move the Same Piece Twice

Tempo is the hidden currency of chess. Every opening move should develop a NEW piece.

Week 9
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Tactics Starter — Forks, Pins, Skewers

The three biggest tricks in chess. Learn to spot and use them.

Week 10
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The Italian Game

500-year-old opening every grandmaster knows. 1.e4 e5 2.Nf3 Nc6 3.Bc4 — aim at f7.

Week 11
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The Ruy Lopez (Spanish)

The slow-squeeze opening played by world champions. Attack the defender, not the target.

Week 12
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The Scotch Game

The aggressive cousin of the Italian — White cracks the center open on move 3 with d4.

Week 13
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The Queen's Gambit

Trade a pawn for a big center. Learn accepted vs declined — and why most champions decline.

Week 14
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The London System

Your secret weapon — the same 7 moves every game. Magnus Carlsen plays it.

Week 15
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Reading the Pawn Structure

Pawns tell you where to play. Doubled, isolated, chains, islands, passed pawns.

50 min100 XP
Week 16
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Good Pieces vs Bad Pieces

A trapped bishop is worth zero. A knight on an outpost beats a rook. Judge by what pieces DO.

50 min100 XP
Week 17
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Open Files for Rooks

Rooks are tanks. Tanks need roads. Open files, half-open files, doubling rooks, and the 7th rank.

50 min100 XP
Week 18
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Attacking the King

Three conditions to launch an attack: attacker math, open lines, and your own king safe.

55 min115 XP
Week 19
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When to Trade (and When NOT to)

Simplify when ahead, complicate when behind. Never trade your active piece for their dead one.

50 min100 XP
Week 20
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King & Pawn Endgames

Opposition, the square rule, and the basics of promoting a pawn.

50 min100 XP
Week 21
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King & Queen Checkmate

The cleanest finishing technique when you're ahead.

Week 22
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King & Rook Checkmate

The fundamental mate every strong player knows by heart.

Week 23
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Passed Pawns & Promotion

How to turn one pawn into a queen and win the game.

50 min100 XP
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Week 24
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Tournament Ready

Putting openings, middlegame, and endgame together for real competition.

60 min130 XP
Week 25
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Endgame Conversion

Finishing technique under the clock. Convert a winning endgame without slipping into a draw.

55 min115 XP
Week 26
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Advanced Forks & Double Attacks

Master complex fork patterns and set up double attacks several moves in advance.

55 min130 XP
Week 27
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Advanced Pins & X-Rays

Absolute pins, relative pins, and the X-ray attack. Learn when to exploit pinned pieces.

55 min130 XP
Week 28
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Deflection & Decoy Tactics

Force enemy pieces off key squares using deflection and decoy sacrifices.

55 min130 XP
Week 29
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Interference & Overloading

Disrupt coordination by placing pieces between defenders, and exploit overloaded pieces.

55 min130 XP
Week 30
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Zwischenzug — The In-Between Move

Insert unexpected moves that flip the evaluation. A grandmaster-level tactical weapon.

60 min140 XP
Week 31
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Combination Practice I

Combine every tactic you've learned into multi-move sequences under pressure.

60 min140 XP
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Week 32
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Combinations II & Tactics Tournament

Advanced combination challenges and a graded tactics tournament to benchmark your pattern recognition.

65 min150 XP
Week 33
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Weak Squares & Outposts

Identify weak squares in your opponent's position. Plant a knight on an outpost and never leave.

55 min130 XP
Week 34
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The Bishop Pair & Bishop Quality

When two bishops dominate, and how pawn structure creates 'good' vs 'bad' bishops.

55 min130 XP
Week 35
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Open Files & The 7th Rank

Control open files with your rooks and invade the 7th rank — the devastating power of a rook on the 7th.

55 min130 XP
Week 36
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Pawn Majorities & Passed Pawns

Create and advance passed pawns. How pawn majorities on one side of the board create winning chances.

55 min130 XP
Week 37
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Space Advantage & Restriction

Control more of the board to restrict your opponent's options. Turn space into tactical opportunities.

55 min130 XP
Week 38
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Prophylactic Thinking

Think about what your opponent WANTS to do — then prevent it. The mark of a strong player.

60 min140 XP
Week 39
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Italian Game & Giuoco Piano

Deep dive into one of the oldest openings. The ideas behind 1.e4 e5 2.Nf3 Nc6 3.Bc4.

55 min130 XP
Week 40
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Sicilian Defense Basics

The most popular response to 1.e4. Key ideas behind the Sicilian and why grandmasters love it.

55 min130 XP
Week 41
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Queen's Gambit & d4 Openings

Strategic pawn play from move one. Accepted, declined, and the mainstream Slav variations.

55 min130 XP
Week 42
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London System & Solid Setups

A reliable system for White that works against almost anything. The London and the King's Indian Attack.

60 min140 XP
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Week 43
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Build Your Personal Repertoire

Choose your openings as White and Black. Build a repertoire tailored to your playing style.

65 min150 XP
Week 44
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King & Pawn Endgames Deep Dive

The foundation of all endgames. Opposition, key squares, the square rule, and triangulation.

60 min140 XP
Week 45
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Rook Endgames

The most common endgame. Lucena position, Philidor position, and active rook principles.

60 min140 XP
Week 46
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Minor Piece Endgames

Bishop vs Knight, same-colored bishops, opposite-colored bishops — the unique character of each.

60 min150 XP
Week 47
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Queen Endgames & Practical Technique

Queen vs Pawn races, stalemate tricks, and converting advantages under tournament pressure.

60 min150 XP
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Week 48
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Complete Game Analysis

Analyze complete grandmaster games from opening to endgame. Learn how champions think through every phase.

65 min150 XP
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Week 49
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Tournament Preparation & Psychology

Time management, dealing with pressure, pre-game routines, and mental toughness for real competition.

65 min150 XP
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Week 50
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Graduation & Championship Tournament

A championship tournament, reflection on your journey, and celebration of your growth — on the board and beyond.

75 min200 XP